Basics of a Linux System

Introduction

In this chapter we will see some of the very basic concepts of the operating systems and programs which run on it.

  • What is a computer program, how to convert the .c file to an executable and what are the steps involved.
  • What are libraries? What are shared libraries and static libraries?
  • What are system calls?
  • What is a kernel?
  • How the block diagram of the system looks like?

Programs and Compilation

Your program is a set of instructions to the computer which your computer needs to follow in order to get some work done for you.

For running a program on a Linux System these are the steps involved.

  • Write the program.
  • Pre-process the program. Run gcc -E hello_world.c > pre.c.
  • Assemble the pre-processed code. Run gcc -S pre.c. You will get a file pre.s
  • Compile the assembled code. Run gcc -c pre.s. You will get a file pre.s.
  • Run the linker on the compiled code. gcc pre.o. You will get a file with name as a.out.

These steps are pretty simple and straight forward but there is a lot of things which go under the hood and is hidden under the gcc command.

What is gcc

  • gcc is a computer program which takes another program as an input and converts it into ELF file format. ELF file format is the file format of the executable files which can be run on Linux machines.

Stages of compilation

  • gcc has to undergo a lot of stages while compiling your code. The sequence is PREPROCESSING -> COMPILATION -> ASSEMBLING -> LINKING

Preprocessing

  • This stage converts the macros in the c file to c code which can be compiled. See the file pre.e. Here the macro #include has been expanded and the whole file stdio.h has been copied in the c file.

Compilation

  • Here the assembled code will be converted into the opcode of the assembly instruction.

Assembling

  • This stage will convert the C programming language into the instruction set of the CPU. See the file pre.s. Here you will only see assembly instructions.

Linking

  1. Here the code will be linked with the libraries present on the system. Note that printf function is not defined in your code, neither it is defined in the file stdio.h. It is just declared in the header file and it is stored in the compiled and executable format in a shared library on the system.

Hands-On

  • Write the code
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#include <stdio.h>

int main() {
    printf("\n\nHello World\n");
    return 0;
}
  • Pre-process the file

    gcc -E hello_world.c > pre.c

  • Read the pre.c file to understand what has been done in the pre-processing stage.

  • Assemble the pre.c file

    gcc -S pre.c - you will get a file pre.s - Read the file to see the assembled code

  • Compile the pre.s file

    gcc -c pre.s - you will get a file pre.o - Read the file with objdump -D pre.o - You will get to see the full contents of the file

  • Link the file

  • Now this is a bit tricky as calling ld with the right option will be required. We will see how gcc does it.

  • Run gcc hello_world.c -v to see what gcc does. This is very specific to the flavor of Linux because of the folder paths it has. The same command may not run on your machine. My flavor is

$ uname -a
Linux rishi-office 4.4.0-83-generic #106-Ubuntu SMP Mon Jun 26 17:54:43 UTC 2017 x86_64 x86_64 x86_64 GNU/Linux

rishi@rishi-office:~/publications/doc_syscalls/code_system_calls/00$ cat /etc/lsb-release
DISTRIB_ID=Ubuntu
DISTRIB_RELEASE=16.04
DISTRIB_CODENAME=xenial
DISTRIB_DESCRIPTION="Ubuntu 16.04.2 LTS"
  • Here is the output of the command gcc hello_world.c -v. We are focusing only on the last few lines.

/usr/lib/gcc/x86_64-linux-gnu/5/collect2 -plugin /usr/lib/gcc/x86_64-linux-gnu/5/liblto_plugin.so -plugin-opt=/usr/lib/gcc/x86_64-linux-gnu/5/lto-wrapper -plugin-opt=-fresolution=/tmp/cc8bF6fB.res -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lc -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s –sysroot=/ –build-id –eh-frame-hdr -m elf_x86_64 –hash-style=gnu –as-needed -dynamic-linker /lib64/ld-linux-x86-64.so.2 -z relro /usr/lib/gcc/x86_64-linux-gnu/5/../../../x86_64-linux-gnu/crt1.o /usr/lib/gcc/x86_64-linux-gnu/5/../../../x86_64-linux-gnu/crti.o /usr/lib/gcc/x86_64-linux-gnu/5/crtbegin.o -L/usr/lib/gcc/x86_64-linux-gnu/5 -L/usr/lib/gcc/x86_64-linux-gnu/5/../../../x86_64-linux-gnu -L/usr/lib/gcc/x86_64-linux-gnu/5/../../../../lib -L/lib/x86_64-linux-gnu -L/lib/../lib -L/usr/lib/x86_64-linux-gnu -L/usr/lib/../lib -L/usr/lib/gcc/x86_64-linux-gnu/5/../../.. /tmp/cchjP9PO.o -lgcc –as-needed -lgcc_s –no-as-needed -lc -lgcc –as-needed -lgcc_s –no-as-needed /usr/lib/gcc/x86_64-linux-gnu/5/crtend.o /usr/lib/gcc/x86_64-linux-gnu/5/../../../x86_64-linux-gnu/crtn.o

  • You will get something like above, this is the exact step done during the linking step. gcc internally calls it for linking. Read more about it http://gcc.gnu.org/onlinedocs/gccint/Collect2.html
  • We will replace the object file name in the above string and then run the command. New command is

ld -plugin /usr/lib/gcc/x86_64-linux-gnu/5/liblto_plugin.so -plugin-opt=/usr/lib/gcc/x86_64-linux-gnu/5/lto-wrapper -plugin-opt=-fresolution=/tmp/cc1PIEfF.res -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lc -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s –sysroot=/ –build-id –eh-frame-hdr -m elf_x86_64 –hash-style=gnu –as-needed -dynamic-linker /lib64/ld-linux-x86-64.so.2 -z relro /usr/lib/gcc/x86_64-linux-gnu/5/../../../x86_64-linux-gnu/crt1.o /usr/lib/gcc/x86_64-linux-gnu/5/../../../x86_64-linux-gnu/crti.o /usr/lib/gcc/x86_64-linux-gnu/5/crtbegin.o -L/usr/lib/gcc/x86_64-linux-gnu/5 -L/usr/lib/gcc/x86_64-linux-gnu/5/../../../x86_64-linux-gnu -L/usr/lib/gcc/x86_64-linux-gnu/5/../../../../lib -L/lib/x86_64-linux-gnu -L/lib/../lib -L/usr/lib/x86_64-linux-gnu -L/usr/lib/../lib -lgcc –as-needed -lgcc_s –no-as-needed -lc -lgcc –as-needed -lgcc_s –no-as-needed /usr/lib/gcc/x86_64-linux-gnu/5/crtend.o /usr/lib/gcc/x86_64-linux-gnu/5/../../../x86_64-linux-gnu/crtn.o pre.o -o pre.elf

  • The difference is marked with >>>>> <<<<<

/usr/lib/gcc/x86_64-linux-gnu/5/collect2 -plugin /usr/lib/gcc/x86_64-linux-gnu/5/liblto_plugin.so -plugin-opt=/usr/lib/gcc/x86_64-linux-gnu/5/lto-wrapper -plugin-opt=-fresolution=/tmp/cc8bF6fB.res -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lc -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s –sysroot=/ –build-id –eh-frame-hdr -m elf_x86_64 –hash-style=gnu –as-needed -dynamic-linker /lib64/ld-linux-x86-64.so.2 -z relro /usr/lib/gcc/x86_64-linux-gnu/5/../../../x86_64-linux-gnu/crt1.o /usr/lib/gcc/x86_64-linux-gnu/5/../../../x86_64-linux-gnu/crti.o /usr/lib/gcc/x86_64-linux-gnu/5/crtbegin.o -L/usr/lib/gcc/x86_64-linux-gnu/5 -L/usr/lib/gcc/x86_64-linux-gnu/5/../../../x86_64-linux-gnu -L/usr/lib/gcc/x86_64-linux-gnu/5/../../../../lib -L/lib/x86_64-linux-gnu -L/lib/../lib -L/usr/lib/x86_64-linux-gnu -L/usr/lib/../lib >>>>>>!!!-L/usr/lib/gcc/x86_64-linux-gnu/5/../../.. /tmp/cchjP9PO.o <<<<<!!! -lgcc –as-needed -lgcc_s –no-as-needed -lc -lgcc –as-needed -lgcc_s –no-as-needed /usr/lib/gcc/x86_64-linux-gnu/5/crtend.o /usr/lib/gcc/x86_64-linux-gnu/5/../../../x86_64-linux-gnu/crtn.o

  • Run the command after replacing the object file in the above command.
  • You will get your pre.elf file
  • Run it ./pre.elf
$ ./pre.elf


Hello World
  • Using the following Makefile you can do the above steps one by one and see the results for yourself.
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C_FILE=hello_world.c
PRE_FILE=pre.c
COMP_FILE=pre.s
ASSEMBLE_FILE=pre.o
ELF_FILE=pre.elf
GCC=gcc
LINK=ld -plugin /usr/lib/gcc/x86_64-linux-gnu/5/liblto_plugin.so -plugin-opt=/usr/lib/gcc/x86_64-linux-gnu/5/lto-wrapper -plugin-opt=-fresolution=/tmp/cc1PIEfF.res -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lc -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s --sysroot=/ --build-id --eh-frame-hdr -m elf_x86_64 --hash-style=gnu --as-needed -dynamic-linker /lib64/ld-linux-x86-64.so.2 -z relro /usr/lib/gcc/x86_64-linux-gnu/5/../../../x86_64-linux-gnu/crt1.o /usr/lib/gcc/x86_64-linux-gnu/5/../../../x86_64-linux-gnu/crti.o /usr/lib/gcc/x86_64-linux-gnu/5/crtbegin.o -L/usr/lib/gcc/x86_64-linux-gnu/5 -L/usr/lib/gcc/x86_64-linux-gnu/5/../../../x86_64-linux-gnu -L/usr/lib/gcc/x86_64-linux-gnu/5/../../../../lib -L/lib/x86_64-linux-gnu -L/lib/../lib -L/usr/lib/x86_64-linux-gnu -L/usr/lib/../lib   -lgcc --as-needed -lgcc_s --no-as-needed -lc -lgcc --as-needed -lgcc_s --no-as-needed /usr/lib/gcc/x86_64-linux-gnu/5/crtend.o /usr/lib/gcc/x86_64-linux-gnu/5/../../../x86_64-linux-gnu/crtn.o

preprocess:
	$(GCC) -E $(C_FILE) -o $(PRE_FILE)
	

compile: preprocess
	$(GCC) -S $(PRE_FILE) -o $(COMP_FILE)

assemble: compile
	$(GCC) -c $(COMP_FILE) -o $(ASSEMBLE_FILE)

link: assemble
	$(LINK) $(ASSEMBLE_FILE) -o $(ELF_FILE)

clean:
	rm -rf $(PRE_FILE) $(COMP_FILE) $(ASSEMBLE_FILE) 

Libraries

A library is a zipped file of compiled code. The code is compiled and kept in a format that any other program can use the code by just linking to it. For this the program should just have the function declared in the code so that the compilation stage knows that the function’s code will be linked to at a later stage.

In the linking phase the linker links the code by attaching the function call’s code present in the library to the function place where function is called in the compiled code.

There are two words which I have formatted differntly in the above paragraph attaching and later stage.

An executable is said to be statically linked if the later stage is the last stage of the compilation and attaching is done in the last stage of installation.

An executable is said to be dynamically linked if the later stage is at the time of program execution and attaching is also done at the time of program execution. This is the role of loader.

Static Library

In the above section we have understood that we can compile some code and keep it as a library on the system, then use the code to link (read as attaching) to some new programs. When we link the code at the compile time we call it a statically compiled executable. This increases the size of the executable program as the whole library gets copied to the executable. This has the benefit that the executable becomes self sufficient and can execute on any other Linux machine.

Shared Library

If the compiled library is linked but not attached to the executable at the time of execution then it is called a dynamically linked executable. This in achieved by just storing the location of the function’s address in the library. The executable expects the library to be present on the system where it will be executed. This is one downside of dynamic linking, where as the advantage is that the new executable will have a smaller size.

This is very useful for the libraries which are used by a lot of executable like glibc.

See this

bin/ls: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), dynamically linked, interpreter /lib64/ld-linux-x86-64.so.2, for GNU/Linux 2.6.32, BuildID[sha1]=eca98eeadafddff44caf37ae3d4b227132861218, stripped

System Calls

System calls are API’s which the Kernel provides to the user space applications. The system calls pass some arguments to the kernel space and the kernel acts accordingly on the arguments

For example: open() system call - opens a file so that further read and write operations can be done on the file. The return value of the open system call is a file descriptor or an error status. Successful return value allows the user space applications to use the file descriptor for further reads and writes.

System calls get executed in the kernel space. Kernel space runs in an elevated privileged mode. There is a shift of the privileged modes whenever a system call is called and hence its a bad idea to call system calls without considering the time taken to switch to the elevated privileged mode.

For example - lets say that you want to copy a file. One way of copying the file is to read each character of the file and for every character read you write the character to another file. This will call two system calls for every character you read and write. As this is expensive in terms of time its a bad design.

Let us see a small demonstration of this.

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/*
 * In this code we will open the /etc/passwd file and copy the file 1000 times
 * to the output file. We will copy it 1000 times so that we have a good amount
 * data to run our test on.
 */

#include <stdlib.h>
#include <fcntl.h>
#include <stdio.h>
#include <unistd.h>
#include <errno.h>

#define BLOCK_SIZE 1

int main ()
{
    char *src_file = "src_file";
    char *dest_file = "copied_file.txt";

    int dest_fd, src_fd, read_byte, write_byte;
    char read_buf[BLOCK_SIZE];

    dest_fd = open (dest_file, O_WRONLY|O_CREAT, S_IRWXU|S_IRWXG|S_IROTH);

    if (dest_fd < 0) {
        perror ("\nError opening the destination file");
        exit(1);
    } else {
        fprintf (stderr, "\nSuccessfully opened the destination file..");
    }

    src_fd = open (src_file, O_RDONLY);

    if (src_fd < 0) {
        perror ("\nError opening the source file");
        exit(1);
    } else {
        fprintf (stderr, "Successfully opened the source file.");
    }


    /*
     * We will start the copy process byte by byte
     */

    while (1) {
        read_byte = read (src_fd, read_buf, BLOCK_SIZE);
        if (read_byte == 0) {
            fprintf(stdout, "Reached the EOF for src file");
            break;
        }
        write_byte = write (dest_fd, read_buf, BLOCK_SIZE);
        if (write_byte < 0) {
            perror ("Error writing file");
            exit(1);
        }
    }

    close(src_fd);
    close(dest_fd);

    return 0;
}

What should instead be done here is that you read a block (set of characters) and then write that block into another file. This will reduce the number of the system calls and thus increase the overall performance of the file copy program.

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/*
 * In this code we will open the /etc/passwd file and copy the file 1000 times
 * to the output file. We will copy it 1000 times so that we have a good amount
 * data to run our test on.
 */

#include <stdlib.h>
#include <fcntl.h>
#include <stdio.h>
#include <unistd.h>
#include <errno.h>

#define BLOCK_SIZE 4096

int main ()
{
    char *src_file = "src_file";
    char *dest_file = "copied_file.txt";

    int dest_fd, src_fd, read_byte, write_byte;
    char read_buf[BLOCK_SIZE];

    dest_fd = open (dest_file, O_WRONLY|O_CREAT, S_IRWXU|S_IRWXG|S_IROTH);

    if (dest_fd < 0) {
        perror ("\nError opening the destination file");
        exit(1);
    } else {
        fprintf (stderr, "\nSuccessfully opened the destination file..");
    }

    src_fd = open (src_file, O_RDONLY);

    if (src_fd < 0) {
        perror ("\nError opening the source file");
        exit(1);
    } else {
        fprintf (stderr, "Successfully opened the source file.");
    }


    /*
     * We will start the copy process byte by byte
     */

    while (1) {
        read_byte = read (src_fd, read_buf, BLOCK_SIZE);
        if (read_byte == 0) {
            fprintf(stdout, "Reached the EOF for src file");
            break;
        }
        write_byte = write (dest_fd, read_buf, BLOCK_SIZE);
        if (write_byte < 0) {
            perror ("Error writing file");
            exit(1);
        }
    }

    close(src_fd);
    close(dest_fd);

    return 0;
}
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all:
	gcc -o elf.slow_write slow_write.c -Wall
	gcc -o elf.fast_write fast_write.c -Wall

run: setup all
	time -p ./elf.slow_write
	time -p ./elf.fast_write

clean:
	rm src_file elf.slow_write elf.fast_write copied_file.txt

setup:
	for i in `seq 1 10000`; do cat /etc/passwd >> src_file; done 

Kernel

Kernel is an important component of any Operating System. This is the only layer which interacts directly with the hardware. So in order to get any work done from your hardware you need to ask the kernel to do this.

This asking is done by system calls. In assembly level language this is the syscall instruction. When you call any system call a function in the kernel is invoked and it gets the work done. The arguments we passed are passed to the kernel and a particular function call is invoked.

For the functions any hardware interaction is needed the kernel interacts with the hardware through the device driver of the hardware.

Conclusion

In this chapter we have seen some of the important concepts and steps required to take a program from a .c file to an executable format on a Linux machine. This chapter also introduced us to the concepts of system calls and libraries.

References